Emotions, Technology, And Digital Games

Thảo luận trong 'Học tập' bởi LibGnBook, 28/5/2024.

  1. LibGnBook

    LibGnBook Thành viên kỳ cựu

    Tham gia:
    20/5/2024
    Bài viết:
    6,063
    Đã được thích:
    0
    Điểm thành tích:
    86
    Click Here to Download: https://ouo.io/Vqd6wy
    [​IMG]
    Emotions, Technology, and Digital Games
    By: Tettegah, Sharon
    Publisher:
    Academic Press
    Print ISBN: 9780128017388, 0128017384
    eText ISBN: 9780128017388, 9780128018408, 0128018402
    Pages: 364
    Format: EPUB
    Available from $ 69.95 USD
    SKU 9780128017388
    Emotions, Technology, and Digital Games explores the need for people to experience enjoyment, excitement, anxiety, anger, frustration, and many other emotions. The book provides essential information on why it is necessary to have a greater understanding of the power these emotions have on players, and how they affect players during, and after, a game.
    This book takes this understanding and shows how it can be used in practical ways, including the design of video games for teaching and learning, creating tools to measure social and emotional development of children, determining how empathy-related thought processes affect ethical decision-making, and examining how the fictional world of game play can influence and shape real-life experiences.


    Details how games affect emotions—both during and after play
    Describes how we can manage a player’s affective reactions
    Applies the emotional affect to making games more immersive
    Examines game-based learning and education
    Identifies which components of online games support socio-emotional development
    Discusses the impact of game-based emotions beyond the context of games
     

    Xem thêm các chủ đề tạo bởi LibGnBook
    Đang tải...


    Các chủ đề tương tự:

Chia sẻ trang này