Lua Game Development Cookbook

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    Lua Game Development Cookbook
    By: Kasuba Mario
    Publisher:
    Packt Publishing
    Print ISBN: 9781849515504, 1849515506
    eText ISBN: 9781849515511, 1849515514
    Edition: 1st
    Format: EPUB
    Available from $ 39.99 USD
    SKU 9781849515511
    This book is for all programmers and game enthusiasts who want to stop dreaming about creating a game, and actually create one from scratch. The reader should know the basics of programming and using the Lua language. Knowledge of the C/C++ programming language is not necessary, but it's strongly recommended in order to write custom Lua modules extending game engine capabilities or to rewrite parts of the Lua code into a more efficient form. Algebra and matrix operations are required in order to understand advanced topics in Chapter 4, Graphics – Legacy Method with OpenGL 1.x-2.1 and Chapter 5, Graphics – Modern Method with OpenGL 3.0+. Sample demonstrations are coupled with binary libraries for Windows and Linux operating systems for convenience.
     

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