Rapid Game Development Using Cocos2d-js

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    Rapid Game Development Using Cocos2d-JS
    An end-to-end guide to 2D game development using JavaScript
    By: Hemanth Kumar; Abdul Rahman
    Publisher:
    Apress
    Print ISBN: 9781484225523, 148422552X
    eText ISBN: 9781484225530, 1484225538
    Copyright year: 2016
    Format: PDF
    Available from $ 29.99 USD
    SKU 9781484225530
    Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework. You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You’ll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you’ll discover the features of Chipmunk (the built-in physics engine) with full examples. What You'll Learn Get a simple head start in Cocos2d-JS Gain an architectural overview of the different blocks of the framework Master sprites, spritesheets, and frame animation Work with the event system in Cocos2d-JS Discover the animation APIs in Cocos2d-JS Leverage the built-in physics engine Who This Book Is For Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.
     

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